Heading for open waters.
Life as a pirate is a perilous life indeed, and venturing out alone is even more dangerous. It isn’t all bad news though, because being a pirate is incredibly invigorating. You’re given the proverbial keys to your very own pirate ship, complete with a crow’s nest, ship’s wheel, and grog keg.
Oh, and all-you-can-eat bananas.

I’ll eat the banana when I’m damn well ready…
I can appreciate all of the freedom. You see, Rare created something that doesn’t really need all that much explanation, meaning you can jump right in without needing to sit through a godawful tutorial. When you pick your character and decide what kind of ship you want to sail, you just show up in a tavern, where you’re told to eat a banana.
Whole. What kind of monster eats the whole banana?
Anyways, once you finally process what it’ll be like to pass the rind of the banana, you’re left to your own devices. You can choose to take on some treasure hunting by talking to the super reputable dude in a shack down next to the ocean, who for some reason has all the keys to any chest you find, yet doesn’t bother to go get them himself. Or you can take on some on-the-level trading, by working for a legitimate company whose representative just hangs out on the docks.
Or you can just take off into the unknown, braving the waves and praying to Poseidon that you won’t be thrown into Davy Jones’ locker face first.

Spooky whirlpool
But you will, because you’re bound to run into swashbucklers on the ocean, get eaten by a shark, or meet your end at the hands of skeleton army. My first experience with dastardly enemies involved my attempt to finish a quest to collect a chest on a small island. However, when I arrived, I was promptly attacked by a fellow brigand, all while I was defending myself from a skeleton. He killed me swiftly, then proceeded to board my ship where he lay in wait to kill me once I came back from the underworld.
The joke was on him though, because when I came back a second time, I found him trying to lug the same chest I sought off the island to his own ship. So I stealthily crept up behind him and shot him in the spine. Then I stole the chest and claimed it at the definitely-not-a-shady-guy-on-the-beach vendor, who gave me my share of the gold. I decided my next adventure would be to take on some less morally grey work, but I had my experience cut short by real life’s call to go to work.

Feeling a bit like Jack Sparrow
Unfortunately there have been connection issues at launch, resulting in errors of multiple beards, so I haven’t been able to spend a ton of time playing. I will say though, I’m definitely enjoying my time with Sea of Thieves. It’s an interesting idea, and the game itself seems sound across the board (aside from technical issues with servers that is).
I love the way that sailing is handled; it’s entirely possible to man a ship all by your lonesome, but I can definitely see where playing with friends would be ideal. I’d love to play sometime with another person, or with a full crew. It’s a delightful experience, and I’m looking forward to chasing more of that feeling in the next few weeks.
So stay tuned for a full review. Now I need to try to convince Jennifer to play with me.
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I don’t really understand the point of this game. I’m playing it constantly and I’m not sure what’s the point of the game. You’re not taught on how to actually play the game, none of the mechanics are taught to you; you’re just supposed to find out as you go along and that’s kinda stupid. It took me a full 20 minutes to find out that I had to actually set the sail to drive the ship and to find the map and how to actually play the game. The fetch quests are just stupid as well, why not go for a full story like The Division? I’m not sure on how to feel about this game.
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I felt the mechanics were pretty intuitive, but I can see how they could be difficult to understand sailing unless you have an general understanding how ships of the time worked. I just kinda stepped on the boat, explored it to get familiar, and started messing with stuff. I sank my first boat when I ran aground, then realized what those boards and my bucket was for.
I wouldn’t want them to go the same route as The Division personally, because I feel like Ubisoft dropped the ball when they tried to shoehorn a story into the MMO-lite formula. They started telling a story but never got anywhere with it, and never fully explored many of the mechanics and plot threads they introduced. That said, if the entirety of SoT is nothing but fetch quests, I’ll be a little disappointed, but I’ll have to take more time to see how the game pans out.
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I spent about 7-8 hours playing it last night until 4 to get a grasp and I still can’t understand what’s going on. It’s literally nothing but fetch quests but hopefully that changes and actually has a story to it; I don’t see the point of going back and forth to collect fetch quests. I’m taking more time as well to see how the game pans out, so far I’m slightly disappointed.
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Based on what I’ve seen, it’s entirely focused on multiplayer. I doubt they’ll implement a storyline this late in the game.
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Division and Destiny had a storyline so why can’t this? Might be in a update later down the road, yes it is entirely focused on MP and the experiences you have with your friends; only problem is that there’s not enough to content to stick with it.
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I think comparing it to Destiny and The Division isn’t adequate. SoT is more like EVE Online or Elite: Dangerous. Besides, as much as I liked the lore of The Division and Destiny, I feel like both storylines were poorly executed.
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Are you playing the game solo currently? From what I’ve seen so far, people recommend playing it with friends as playing solo can be quite boring?
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I have been playing it alone to gain an understanding of the mechanics and get a general feel of it. Like I said in my post, I hope to have a chance to play with others at some point, I just haven’t had the opportunity.
I feel like almost all multiplayer-oriented games are better played with others, which is why solo play in SoT might be boring to most folks. I had the same problem with Destiny and The Division.
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Yeah thats how I feel about the game at the moment, problem is none of my friends are interested in buying the game. But I love pirates, and was thinking I might still enjoy it playing solo..
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Well, you can find me on Xbox Live, and SoT is cross-play I think.
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I’ve played a fair amount as solo, duo and full crew and I love it all. Solo can be tricky, but I think once you start to get used to the game more it becomes easier. Full crew is a lot of fun I had a great experience last night where we were raiding a skeleton fort and two other galleons showed up.
Duos is really fun too, and with a competent duo you can take on galleons fairly well – especially if they galleon crew isn’t the best.
The game has some issues, but I love the freedom of it and the organic moment to moment nature of it.
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