How does the Destiny 2 open beta hold up?
Admittedly, I’m a bit of a pessimist regarding Destiny 2. Having gone through the ups and downs of the first game, I found myself trying to not care about the impending sequel. I had some good fun with the first game, but eventually the fun faded after finding myself with not much to do with the cool, low-level toys I managed to scrounge up.
But this isn’t a post about the first Destiny. It’s about Destiny 2‘s open beta.
More Of The Same; For Better Or Worse
Like the first Destiny, Destiny 2 doesn’t strike me as an objectively bad game. If anything, it’s a technical marvel, both in sight and sound. Destiny 2 just doesn’t seem like much of an improvement over the first game, though I’m not sure if it’s fair to expect vast improvements.
I’m not sure if I’m just out of practice, but to me it felt sluggish. I didn’t feel nearly as nimble. That was really the only negative aspect of my experience during my time with it however. Overall, the presentation of the story was on par with The Taken King, offering bombastic set-piece moments and actual cutscenes. If the first mission is any indication of the quality of Destiny 2‘s content, then it certainly looks promising.
The changes that have been made are quite nice as well. The class skills have a swanky, new design to the interface, and the new classes are certainly fun to play with. It’s a little odd to get used to the new skills, but it likely won’t take anyone long to get used to the new toys. The Titan’s new Captain America shield Super is fun to play with, even if it’s trite at this point.
A Small, Partial Vertical Slice
The biggest issue with the open beta is that it’s difficult to get a good feel for Destiny 2. Players are limited to the first mission, two Crucible maps, and a strike. Given that the Crucible was never all that interesting to me in the first game, it’s hard to get excited about that half of the content, and it’s difficult to say that its inclusion makes it a selling point to me.
After all, that’s what the open beta seems to be about. It’s an attempt to sell the game to players. Sure, Bungie may be getting some good data from the beta, but the reality is that this is a disguised demo. Unfortunately, it doesn’t really make a case for itself. Where the original Destiny kinda blew it by including the first fourth of the game in its beta, Destiny 2‘s beta takes the extreme in the other direction. There’s so little on offer that it’s difficult to say whether or not it’s worth looking into.
Being a pessimist about the game already, the dearth of content in the beta indicates to me that there really isn’t that much more on offer in Destiny 2 compared to the first game. Of course, I could be wrong, but better safe than sorry, I say!
Did you get a chance to play the beta for Destiny 2? What are your thoughts?
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