For one reason or another, I just can’t review these games.
2016 has come and gone, and the gaming industry marches inexorably forward. I’ve found myself time and again with every passing year, passing on games for one reason or another. Similarly, there are multiple games that I’d love to sit down and review, but I can’t find myself able to give a suitably fair opinion on them. This is no fault of the game developer, but merely my own lack of time available, or my meager earnings holding me back.
Stupid tuition… Why does college need to cost so much?
Anyways, below are the several games that I could think of that I’d love to be able to review, but I know I can’t for one reason or another.
Legend Of Zelda: Breath Of The Wild
First, the obvious. I really wish I could play this game, if only to see what the fuss is all about. However, I’m not about to go out and spend the $450+ I’d need to get the Nintendo Switch, a Pro Controller, a MicroSD card, and a copy of Legend of Zelda: Breath of the Wild to be able to do that. I have had someone offer to let me borrow his Switch to be able to play it, but I feel uncomfortable taking someone’s electronic baby home.
Just to be clear, someday I hope to own a Switch, and The Legend of Zelda: Breath of the Wild would probably be the first game I bought for it, but right now I can’t justify the purchase. Likewise, despite it garnering almost unanimous, unbridled praise, I can’t help but shake the feeling that I would be let down by the experience. Nothing could live up to the psychotic levels of hype that surround the game.
Perhaps I’m wrong. Perhaps it’s the best game ever made. I just can’t see myself taking that chance for now. Besides, it’s not like there aren’t tons of reviews out in the wild already, gushing about how great the game is. I’d also likely end up having to change my name and move to another country if I wrote a negative review about it, in the event that I didn’t like it.
Maybe I dodged a bullet after all?
Ghost Recon: Wildlands
Jennifer and I have mulled over our mutual decision to wait on Ghost Recon: Wildlands in favor of purchasing Mass Effect: Andromeda. Given how much we loved playing together in the open beta of the newest “Tom Clancy” title, it seemed like a sure thing. We only sat it out because we felt like we’d love Mass Effect: Andromeda more.
Best not to think about it too much.
I do wish that we would be able to buy Ghost Recon: Wildlands, but it just isn’t in the cards right now. We’re waiting on a sale right now so we can afford a couple copies. Perhaps later this year? I’m jonesing for some marriage counseling.
The Long Dark
This is going to sound odd considering that I’ve made multiple posts about The Long Dark. I currently own it for both the PC and Xbox One, and have carved out a little creative writing series from my playthroughs in the survival sandbox mode.
The Long Dark really is a fantastic survival game, with a wonderful community of masochists that keep it interesting by showing off how long they’ve managed to not die, sharing their screenshots of the beautiful presentation, and trading strategies with one another.
But despite feeling like a full game (especially at its price point), it isn’t finished yet. The Long Dark is still in development, and is going to release with an episodic story mode that focuses on survival (go figure). Until then, even though I’d love to sing its praises all day long, I can’t in good conscience write a full review.
I can’t believe how much I enjoy playing BeamNG.drive. I don’t understand…
Actually, I do. you can commit whatever horrors you can imagine on unsuspecting vehicles, and somehow the developers managed to create a game that simulates vehicular destruction in spectacular detail. It’s impossible to put into words how cathartic it is to engineer the demise of cars, trucks, and semis with the level of intricacy that BeamNG.drive sports. Combined in the package is also the bonus of a game that now features a scenarios to play through, along with missions, training, extensive mod support, and more.
Like The Long Dark however, it’s an incomplete package in the sense that it is still in active development. It wouldn’t feel right to give it a full review, even though I could tentatively state that it’s wonderful to mess around with in its current form anyway.
Kerbal Space Program
Unlike the two early access titles I listed above, Kerbal Space Program has not only made it to its release, but it has hit the PS4 and Xbox One as well. Now, my experience with KSP has been entirely on the PC, but I would recommend it to anyone on any platform. All you would need to do is ask Jennifer about how many hours I’ve spent screwing around with the different options in KSP.
In it, you operate your own miniature space program, and while you can go into a sandbox mode that allows you to build anything without restrictions, the bread and butter of the game takes place in its campaign mode. There, you make a case for your program by hitting milestones in space travel. You begin by simply getting a rocket off the ground, and continue along, reaching ever higher. There’s an entire star system to explore, and KSP even supports mods.
Kerbal Space Program is an excellent physics simulator for anyone even remotely interested in space exploration or physics in general. So why haven’t I reviewed it?
Well, I suck at it…
So… Remember when I said I’d be playing through horror games? Well I do.
Alien: Isolation was one of the games that I had been planning on trying to finish. I’ve owned it for almost two years now, and haven’t made it all that far. It’s a game that I’d tell everyone even remotely interested in survival horror games to own, both because it’s a great game and it masterfully utilizes the Alien franchise license.
But it scares the shit out of me…
So what are some of the games that you’d love to play, but can’t for one reason or another? Are there any that you’d love to create a review for, but don’t feel right doing it without putting more time in? Let’s hear it, don’t be shy!
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